GeForce GT 610/PCIe/SSE2/3DNOW! 3D Mark Okay, technical Info, known issues and bugs


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3D.Mark.Okay for Graphic-Card: GeForce-GT-610-PCIe-SSE2-3DNOW

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 1 10.02   Medium  1920x1080 0../img/icoGK/amd-ico.png  AMD Athlon(tm) II X2 280 Processor2x26.1.7601

GeForce GT 610/PCIe/SSE2/3DNOW! - Technical information.


The GeForce GT 610 was a graphics card from Nvidia that came onto the market in 2012 and was designed for the entry-level segment. Here is some technical information about this card:

1. Architecture:
The GeForce GT 610 was based on Nvidia's Fermi graphics architecture. Although this architecture was several years old, it offered basic graphics capabilities and support for older technologies.

2. GPU:
The graphics processing unit (GPU) in the GeForce GT 610 was the GF119 chipset. This was an entry-level chip with limited performance capabilities designed for use in low-cost graphics cards.

3. Memory:
The GT 610 was typically equipped with DDR3 memory, which could vary depending on the model and manufacturer. The storage capacity was usually between 1 GB and 2 GB.

4. Performance:
The GeForce GT 610 was intended for basic graphics-intensive tasks like web browsing, video playback, and simple gaming. It was not suitable for demanding gaming applications or computationally intensive tasks.

5. Ports and Support:
The card featured a variety of ports including HDMI, DVI and VGA to connect a wide range of monitors and displays. The GT 610 also supported basic Nvidia technologies like CUDA and PhysX, but not the latest features and technologies.

6. Consumption and Cooling:
The power consumption of the GT 610 was relatively low, making it an energy efficient option. The card typically did not require an additional power connector and could be powered directly from the PCIe slot. It featured simple passive or active cooling to control temperature.

Overall, the GeForce GT 610 was an entry-level graphics card designed for users who wanted a cost-effective solution to basic graphical needs. It offered sufficient performance for everyday tasks, but was not suitable for demanding applications.

GeForce GT 610/PCIe/SSE2/3DNOW!, known issues and bugs.


The GeForce GT 610 was an entry-level graphics card that, while capable of handling basic graphical tasks, also had some known issues and bugs. Here are some possible issues and bugs that users may have encountered:

1. Driver Issues:
As with most graphics cards, driver issues can occur that can cause performance issues, crashes, or incompatibilities with certain games or applications. Some users may have difficulty finding appropriate drivers for their specific hardware and software environment.

2. Overheating:
Although the GeForce GT 610 generally had low power consumption, it could still cause overheating issues under load or with poor ventilation in the case. This could lead to reduced performance or even card failure.

3. Screen Flickering or Artifacts:
Some users may have experienced issues with screen flickering, graphics artifacts, or other display issues. This could be due to driver issues, hardware defects, or incompatibilities with certain monitors or display devices.

4. Compatibility with Older Hardware or Software:
While the GeForce GT 610 supported older graphics technologies such as SSE2 and 3DNOW!, it may still have incompatibilities with certain older hardware or software configurations. This could lead to performance issues or stability issues.

5. Gaming Performance:
The GT 610 was not designed for demanding gaming applications and therefore could not perform satisfactorily in modern games with high graphics settings and resolutions. Users may experience performance degradation or incompatibilities when attempting to run games with this card.

6. Lack of support for certain features:
Due to its classification as an entry-level card, the GeForce GT 610 lacked some of the advanced features and technologies available in higher tiers of products. This could lead to restrictions in the use of certain applications or functions.

Although the GeForce GT 610 was able to handle basic graphical requirements, users may have struggled with some of these issues and errors, especially when trying to use it for more demanding applications or games.
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