GeForce GTX 680/PCIe/SSE2 3D Mark Okay, technical Info, known issues and bugs


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3D.Mark.Okay for Graphic-Card: GeForce-GTX-680-PCIe-SSE2

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GeForce GTX 680/PCIe/SSE2 - Technical Information.


The NVIDIA GeForce GTX 680 was a popular graphics card introduced in March 2012. Here is some technical information about it:

1. Architecture and Manufacturing:
The GeForce GTX 680 was based on NVIDIA's Kepler graphics architecture and was manufactured using the 28-nanometer manufacturing process.

2. Graphics Performance:
The GTX 680 offered solid performance for gaming and other graphics-intensive applications at the time of its release and was capable of running many recent games at high resolution and detail levels.

3. Memory:
The GTX 680 featured dedicated graphics memory (VRAM), typically 2GB or 4GB GDDR5 depending on the model.

4. Ports:
The graphics card was equipped with various ports including HDMI, DisplayPort and DVI to connect a variety of monitors and other devices.

5. Cooling:
NVIDIA used the reference cooling system on the GTX 680 with a fan and a heatsink to control temperatures during operation.

6. Drivers and Software:
NVIDIA provided regular driver updates and software support for the GTX 680 to optimize performance, fix bugs, and ensure compatibility with new games and applications.

7. Supported Features:
The GTX 680 supported many advanced graphics features including DirectX 11, NVIDIA PhysX, NVIDIA CUDA, NVIDIA Surround and much more.

8. Power Consumption:
The GTX 680's power consumption was typically in the range of around 195 watts, although this could vary depending on manufacturer design and overclocking.

Regarding known issues and bugs, older reports and forum posts may list some challenges with specific driver versions or hardware configurations. However, it is important to note that these issues may have been resolved through driver updates or patches. If you are using a GTX 680 and encountering problems, you can check the official NVIDIA website or community forums for solutions and updates.


GeForce GTX 680/PCIe/SSE2, known issues and bugs.


The NVIDIA GeForce GTX 680 was a popular graphics card, but it had some known issues and bugs, especially in the early days after its release. Here are some of them:

1. Driver incompatibilities:
In the initial driver releases after the GTX 680 launched, there may have been issues with incompatibilities that could lead to crashes, graphics errors, or performance issues. However, these were usually fixed by driver updates.

2. Overclocking Stability:
Some users reported instability issues when attempting to overclock their GTX 680 graphics cards. This could lead to crashes or graphical artifacts. Stability could often be improved by finer adjustment of clock speeds and voltages.

3. Fan noise and heat generation:
The GTX 680's reference cooling system could become noisy under load, and some users reported higher temperatures than expected. This led some manufacturers to adopt alternative cooling configurations to resolve the issue.

4. Compatibility with certain games and applications:
There have been reports of compatibility issues with certain games or applications that may require specific settings or patches to function properly.

5. Boost Clock Issues:
The GTX 680's Boost Clock feature could cause unexpected behavior, such as fluctuating clock speeds or performance drops. This has often been addressed through driver updates.

It's important to note that many of these issues have been resolved over time through driver and firmware updates. If you are using a GTX 680 and are experiencing problems, you should ensure that you have the latest drivers installed from the official NVIDIA website and, if necessary, use NVIDIA forums or support resources to find solutions.
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