Intel(R) RaptorLake-S Mobile Graphics Controller 3D Mark Okay, technical Info, known issues and bugs


  3D Bench Mark OK

3D.Mark.Okay for Graphic-Card: Intel-R-RaptorLake-S-Mobile-Graphics-Controller

TopFPSRenderScreenMS
AA
CPURAM
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OS
 1 11.47   High  2560x1600 0../img/icoGK/intel-ico.png  13th Gen Intel(R) Core(TM) i7-13650HX2x1610.0.22621
 2 9.49   High  1920x1200 16../img/icoGK/intel-ico.png  13th Gen Intel(R) Core(TM) i7-13700K2x1610.0.22621
 3 9.16   High  1920x1080 16../img/icoGK/intel-ico.png  13th Gen Intel(R) Core(TM) i5-13600K2x1610.0.22621
 4 48.30   Medium  3840x2400 0../img/icoGK/intel-ico.png  13th Gen Intel(R) Core(TM) i9-13950HX2x1610.0.22621
 5 81.08   Medium  2560x1600 0../img/icoGK/intel-ico.png  Intel(R) Core(TM) i9-14900HX2x1610.0.22631
 6 82.74   Medium  2560x1440 0../img/icoGK/intel-ico.png  13th Gen Intel(R) Core(TM) i9-13900HX2x3210.0.22631
 7 97.94   Medium  1920x1080 0../img/icoGK/intel-ico.png  13th Gen Intel(R) Core(TM) i5-13600K2x1610.0.22621

Intel(R) RaptorLake-S Mobile Graphics Controller - Technical Information.


The Intel Raptor Lake-S Mobile Graphics Controller is part of the integrated graphics unit (iGPU) in Intel Raptor Lake-S series processors. These processors are the successors to the Alder Lake generation and are based on an advanced architecture that promises both efficiency and performance improvements. Here is some technical information about this graphics controller:

1. Architecture:
The Raptor Lake-S Mobile Graphics Controller is based on the Intel Xe architecture, which is also used in the previous Tiger Lake and Alder Lake processors. This architecture offers a significant improvement in graphics performance and efficiency compared to previous generations.

2. Execution Units (EUs):
The exact number of execution units may vary depending on the specific processor within the Raptor Lake-S series. Typically it could be between 48 and 96 EUs, which offers solid performance for integrated graphics.

3. Graphics Memory:
Since it is an integrated GPU, the Raptor Lake-S Mobile Graphics Controller uses system memory (RAM) and shares it with the CPU. Performance may therefore also depend on the speed and size of the system memory.

4. Supported Resolutions and Refresh Rates:
The graphics controller supports high resolutions, including 4K, and can drive multiple monitors. The exact number of monitors supported and their resolutions depend on the specific implementations and supported display outputs.

5. Display Outputs:
The iGPU supports modern display interfaces such as HDMI 2.1, DisplayPort 1.4a and possibly Thunderbolt 4 (depending on the specific laptop model and its implementation).

6. Graphics APIs:
Support for modern graphics APIs such as DirectX 12, OpenGL 4.6, Vulkan 1.2 and OpenCL 3.0, ensuring wide compatibility with current games and applications.

7. Hardware Accelerated Video Processing:
The graphics controller provides hardware accelerated encoding and decoding for popular video formats such as H.264, H.265 (HEVC), VP9 and AV1, improving performance and efficiency in video playback and editing.

8. Energy Efficiency:
Thanks to advancements in 10nm SuperFin technology (or higher), the Raptor Lake-S series offers better energy efficiency, which ensures longer battery life, especially in mobile devices.

9. AI Acceleration:
Some models may also offer AI acceleration, supported by the built-in AI capabilities of the Xe architecture. This can speed up tasks like image processing and machine learning.

10. Memory Bandwidth and Types:
Support for fast LPDDR5 and DDR5 RAM, which improves the overall performance of the GPU as it accesses system memory.

These technical details make the Intel Raptor Lake-S Mobile Graphics Controller a powerful integrated solution for everyday tasks, multimedia applications and light gaming. It is a suitable choice for users looking for a good balance between performance and power efficiency without the need for a dedicated graphics card.

Intel(R) RaptorLake-S Mobile Graphics Controller, known issues and bugs.


Since the "Intel(R) RaptorLake-S Mobile Graphics Controller" is a newer graphics solution, there may not be any known issues or bugs that are widespread or documented at this time. Newly released hardware can be prone to teething problems or specific problems that only become identified and resolved over time.

For information about known issues or bugs with the Intel RaptorLake-S Mobile Graphics Controller, I recommend you search for user reports, forum discussions, or official communications from Intel. Often user experiences and official updates from manufacturers can indicate whether certain problems are known and how to fix them.

If you encounter specific issues with your Intel RaptorLake-S Mobile Graphics Controller, you can also contact Intel customer support directly. They may be able to offer you specific support or solutions to your problems.
3D Bench Mark OK
  3D Bench Mark OK


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